away2thestars

joined 1 year ago
MODERATOR OF
[–] [email protected] 2 points 1 month ago

This news has definitely given him some sales for sure

[–] [email protected] 2 points 4 months ago (2 children)

How can you even downgrade on steam?

[–] [email protected] 2 points 4 months ago

Congrats on keeping it up!. It looks fun and unique

[–] [email protected] 6 points 7 months ago* (last edited 7 months ago)

It's very risky to not use a FOSS game engine

[–] [email protected] 2 points 9 months ago

This is amazing, have you got any guide? I tried using boxes but didn't get good performance

[–] [email protected] 12 points 9 months ago (10 children)

You can always dual boot, Linux for working is amazing. And your can also install a VM but I haven't tried it for gaming

[–] [email protected] 1 points 10 months ago

Makes sense. Even if they are forks of chrome it is try that they are heavily influenced by Google right?

[–] [email protected] 4 points 10 months ago (2 children)

Hey using Firefox here too, but why Chromium is so bad?

[–] [email protected] 1 points 11 months ago (1 children)

Is the SP5 working ok?

[–] [email protected] 2 points 11 months ago

Mine after one hour of usage starts flickering the screen...

[–] [email protected] 7 points 11 months ago (1 children)

Such an amazing device, that has helped Linux gaming!

[–] [email protected] 3 points 11 months ago

A button to export project you mean? Amazon could definitely give Godot some love. There are exporting projects, but they break a bit on the code part apparently

1
Test post (programming.dev)
 

Testing post disappearing

 

Hey guys, unity refugee here:

I'm gonna try to port my 7 year game to Godot, lets see how it goes. Since it's a massive project and I am coming to unity I have decided to use C# instead of GDScript (which I did try for a while and may even use in some scripts).

I have had two crazy last days working on how to set up intellisense and Debugging on my linux machine for Godot (it should work similar for windows) for C#. So here is a guide of how I managed, in case someone else faces the same problem to save them some headaches:

1.Follow this guys tutorials which are amazing especially to sort the debugging out:https://www.youtube.com/watch?v=xKjfjtLcWXw&t=279s (Linux)

https://www.youtube.com/watch?v=c_cdAYDHR0E&t=58s (windows)

He will tell you to only install the C# extension on VSCode

If you still have issues you may try the following:

  1. if you have many different versions of .net uninstall themFrom discover I installed .net core sdk only one, otherwise the variables get mixed up.

  2. I also uninstalled Vs code and all the configurations and settings https://code.visualstudio.com/docs/setup/uninstall, and installed Vs code from the snap store.

  3. Put the exec file shortcut:

    Open the Editor Settings

    Select Text Editor > External

    Make sure the Use External Editor box is checked

    Fill Exec Path with the path to your VS Code executable

    /snap/bin/code (for Linux)

    Fill Exec Flags with {project} --goto {file}:{line}:{col}

5 .A the key part is when/if you lose instellisense, press ctrl+shift+P-> .Net generate assets to build and debug

Let me know if you need more help or I am missing something please. I so glad this is working now :)

3
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

Just finished watching the series on YouTube after reading the first book. It was really well adapted, can't recommend it enough. While the Netflix series come

1
Where can I see my karma? (programming.dev)
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

Title. Thank you

 

I have been working on this game since 2016, I had the vision of creating a 2D No mans sky to explore an endless galaxy but also enjoy action top down combat, on and off planets, I put up the free prologue a while ago on Steam. If you like space games, feel free to check it out and give some suggestions

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