this post was submitted on 02 Sep 2024
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I knew it was bad but this is hilariously bad.

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[–] [email protected] 130 points 2 weeks ago (3 children)

My favorite thing about this is that Ubisoft has single handedly made AAAA synonymous with awful.

[–] [email protected] 21 points 2 weeks ago

My first thought with this video was "this looks like some trash Ubisoft would put out."

I guess I was right.

[–] [email protected] 18 points 2 weeks ago (1 children)

"AAAA" is the sound you make after realizing what you did with your money.

In a couple of years we will have "AAAAAAHHHHH WHY WHY OH MY GOD WHY AM I DOING THIS TO MYSELF"-games.

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[–] [email protected] 14 points 1 week ago

With any luck they'll single handedly keep "AAAA" from catching on, because nobody with a shred of pride would want their multi-million dollar project connected to anything that was said to be AAAA.

[–] [email protected] 115 points 2 weeks ago (3 children)

Over the years I have learned to pay attention to certain keywords that made me be extra careful about games advertised. So when I heard of AAAA, I immediately knew that CEO was on ketamine and the game will start as a dumpster fire.

See you again in six months. Maybe it will be in an acceptable state by then.

[–] [email protected] 17 points 2 weeks ago (1 children)

"AAAA" is the sound you make when you start playing this abomination.

[–] [email protected] 6 points 1 week ago

aaa aaaaa aaaaaaaAAAA

[–] [email protected] 14 points 1 week ago

Sir, this is Ubisoft.

In 6 months everyone will have forgotten all about this and be playing the next shitty Far Cry game and complaining how it's an $80 unfinished mess.

[–] [email protected] 6 points 2 weeks ago (1 children)

At this point what is "a" game means. Aaaa means this than why not just grade it aa?

[–] [email protected] 10 points 1 week ago

Its all about money and development team size. A is generally indie, AA is a small-medium teams, AAA is large teams. AAAA is marketing terminology because everyone thought that AAA just meant better.

[–] [email protected] 52 points 2 weeks ago

You can see every moment a senior dev went to management and asked for time or money to develop a certain type of interaction and were told no every single time.

[–] [email protected] 48 points 2 weeks ago (1 children)

Most of these design decisions look like they were made to make the game incredibly bland and safe for a 5 year old to play.

Are you an outlaw or are you a big cuddly bear?

Who is this made for?

[–] [email protected] 27 points 2 weeks ago

Star wars belongs to disney. Disney wants money from 0 to 99 year olds.

[–] [email protected] 47 points 2 weeks ago (2 children)

Wth is the point of stormtrooper armor. Has it ever done anything?

[–] [email protected] 36 points 2 weeks ago (1 children)

I read somewhere that the armor distributes blaster bolt shock through it so all the Stormtroopers get knocked unconscious. They don’t die, otherwise they may as well not wear it at all as they fall over after one blaster bolt.

But as with everything in Star Wars lore, that’s probably a desperate retcon.

[–] [email protected] 4 points 1 week ago

It also removes any sense or individuality. Contrasted with clones who frequently customised their armour.

[–] [email protected] 12 points 2 weeks ago

Look, everyone has their own style of wearfare. Some people show up in full battle rattle with mirror finished armor. Others show up to look good.

[–] [email protected] 36 points 2 weeks ago (5 children)

And yet somehow I'm managing to enjoy it.

[–] [email protected] 21 points 2 weeks ago (6 children)

Lol people in this sub shitting on others for enjoying a game that they hate. Must be hard to comprehend the fact that tastes can differ.

It's been a genuinely enjoyable game for me so far. Of course not without minor issues, but it does not even remotely deserve the hate it gets.

[–] [email protected] 18 points 2 weeks ago

People can even BOTH enjoy stuff AND make fun of or complain about its failings.

[–] [email protected] 5 points 2 weeks ago (1 children)

They're being quite disgusting about it, too.

I experienced one lockup, noticed one takedown animation glitch, and found one rare interaction bug where a container stays in the closed/interactive state after being emptied. Not bad at all for 25 hours into a game at launch.

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[–] [email protected] 13 points 2 weeks ago (1 children)

Same. It took me a bit to get the settings how Iiked them and figure out the gameplay loop. But now I think it is similar to Red Dead 2 or a Ghost Recon game. And it's set on gorgeous Star Wars maps.

[–] [email protected] 6 points 2 weeks ago (3 children)

It's okay but you're going a little far comparing it to RDR2.

[–] [email protected] 8 points 1 week ago

People call RDR2 a masterpiece and yes it's very beautiful and very detailed. But the gameplay systems and controls don't really feel quite right to me, and I feel the same the same way about Star Wars Outlaws. Plus to me the games just feel similar when you're wandering around big wide open areas.

[–] [email protected] 5 points 2 weeks ago (1 children)

Not a surprising comparisong though, It certainly borrows a lot of elements from Red Dead. But it's also mixed with some Assassins's Creed, Division and even Witcher elements.

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[–] [email protected] 5 points 2 weeks ago

You're right, it's way less boring than a Rockstar game lol

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[–] [email protected] 27 points 2 weeks ago (3 children)

I can't even remember the last time I saw an open world game where thr main character instantly drowns in water.

[–] [email protected] 11 points 1 week ago (1 children)
[–] [email protected] 12 points 1 week ago

That's because, considering the bosses you have to fight, every character is weighted down by their enormous balls.

[–] [email protected] 6 points 1 week ago (1 children)

Why putting in a feature that the game doesn't need?

That's said, the way this game handles it is horrible. At least have the protagonist walk back when near the deep water or something

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[–] [email protected] 24 points 1 week ago (1 children)

I think I laughed most when they said Far Cry 6 was a AAAA game. You can't just call things AAAA because you can't manage budgets.

I've never played a modern game before that loses first the voice audio and finally the gunshot sounds after a few hours and has to be reloaded.

I think the only game I can call AAAA with a straight face is Red Dead Redemption 2.

[–] [email protected] 7 points 1 week ago

Yet there are people on this thread claiming this is what triple/quadruple A gaming is and we should shut up, bend over and pay USD 60 for an unfinished product. I think I have a bridge to sell to them :D

[–] [email protected] 21 points 1 week ago

They really are milking Star Wars for all it’s worth.

[–] [email protected] 18 points 1 week ago (1 children)

ummmmm that's cute but Super Mario World is a tretrigintuple-A game

[–] [email protected] 8 points 1 week ago

That's 33 As and go fuck yourself if you can figure out the word better:

https://simple.wikipedia.org/wiki/Tuple_names

[–] [email protected] 14 points 1 week ago
[–] [email protected] 13 points 1 week ago (2 children)

I don't understand what people were expecting this is an Ubisoft game, they are always mediocre trash.

[–] [email protected] 8 points 1 week ago

It's either mediocre or trash, one is on the bottom and the other is at the middle.

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[–] [email protected] 8 points 2 weeks ago

Helmet hair rebel....

[–] [email protected] 6 points 1 week ago (2 children)

are we really taking the "AAAA" seriously? why?

[–] [email protected] 5 points 1 week ago (2 children)

Because they've used it as an excuse to whack an extra $10 to the price.

I think some backlash is to be expected.

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