this post was submitted on 10 Sep 2023
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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

The game is aggressively Bethesda but I'm enjoying the visuals and sniffing the 3d model of every insignificant bit of detritis in the world. I saw a very nice looking bowl, maybe THE bowl of all videogames. Other than that the narrative and main story has already lost my interest after about 10 minutes and I'll be off being a space menace if the game will let me.

Once i found out I can travel using the ship in scanner mode it doesn't feel like a map simulator anymore.

Also the chef having a perk for dueling tickles me.

Game also runs like shit on PC but digital foundry showed most settings being on medium yields good performance with no noticable quality loss.

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[–] [email protected] 16 points 1 year ago* (last edited 1 year ago) (21 children)

I didn't realize it was gonna be on game pass lol so I did end up downloading it even though I swore up and down I'd wait on buying until they fixed all the crap they were gonna inevitably do.

The amount of loading screens is kinda profligate, there's more than one quest where you go to a planet (loading screen) talk to a guy then to the next planet (loading screen) and talk to a guy, and just repeat. The combat is pretty bad, I can't say I was expecting super smart AI or whatever but there's been more than a few times where enemies just kinda stood somewhere far away and couldn't figure out how to path to the fight? The main storyline didn't capture my interest. There's still a lot of bugs, nothing that'll bluescreen or whatever but I've had VASCO twirling his head talking to me, the Charlie 3 guy rotating really fast, theres one quest marker that doesnt get removed during a quest in the Well which made me rely on the actual given instructions (which was a nice change of pace), just a bunch of stuff like that. Stealth needs an overhaul, it's hard to get the sneak attacks to rank up and it starts getting really useful at rank 3. Also, unarmed is very very underwhelming and hard to do - which I guess is fair but whatever.

I love the setting and aesthetic, I do like the NASApunk look. I actually gasped at New Atlantis topside and Neon city. Also, there's just so much stuff to find. The sidequests are usually pretty goos. The Well was cool. Getting UC citizenship seems to be a thing Bethesda expected people to do because it has a lot of strong writing, I didn't love UC as a faction but whatever they're obviously very lib. It feels like a lot of people are discounting gastronomy, which is understandable because it takes a lot of work to rank it up to where the buffs are really good. Oh yeah and seeing Earth all fucked up actually made me feel quite sad, I landed on it and just felt... upset I guess, which is a plus for me if a videogame can make me feel an emotion like that.

I didn't know how to feel about the religions... it was interesting to think of organized charitable Atheism as a religion or the like syncretic dialectic synthesis of ALL monotheistic religions? I didn't get to try out the Great Serpent stuff but they're interesting guess to just consider. For some reason the religious struggle in skyrim was cool for me but future humans with made-up religions aren't as cool? I'm not sure why I struggled with it. Also, a lot of the spacesuits are kinda ugly, hard to play fashion field.

I don't think I'd pay separately for this and I don't know if I'll finish it, but so long as it's on gamepass and so long as I keep having that I guess I'll keep it installed. I'm still eagerly anticipating a GOTY edition with unofficial bug fix mod at some point to actually enjoy starfield.

[–] [email protected] 13 points 1 year ago* (last edited 1 year ago) (10 children)

If they're using the same combat AI they've been using since the 16th century their AI is capable of being much better than this. It seems like they've turned down all the parameters until they might as well be off. Speed of reaction to the player, intervals at which they fire their guns, interval for seeking cover and repositioning, it's all turned way down.

Religion works in TES because you can, and frequently do, interact with the gods. Whether Talos and Tiber Septim are the same entity has major metaphysical ramifications on the world. Like, if the Thalmor can make Talos and Tiber Septim be different entities through magical Dragon Break fuckery it might allow them to unmake hte world. Religions in space are kind of silly. Like you went to Heaven, god isn't there, why are you still doing this?

[–] [email protected] 14 points 1 year ago (1 children)

The ai is weird because its practically passive. AI in games just keeps getting worse and worse ots kinda sad. I had to up the difficulty to give them a chance to land a hit on me and even then I had to stand still

[–] [email protected] 5 points 1 year ago (1 children)

FPS ai really peaked with the original FEAR. Which is wild because most of the “smart ai” in that game is a well-crafted illusion.

[–] [email protected] 6 points 1 year ago

Even then they actually interacted with the environment - breaching doors, knocking over furniture, improvising cover, exploding walls. Combat environments feel so static in most games, like all the objects in your surrounds are either immutable and unbreakable, or are just there to demonstrate havok physics and go flying around like they’re filled with helium

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